GameMaker
Tony Forster

The following is the pseudocode listing which represents the drag and drop graphical programming:
Draw Event:
set the font for drawing text to font0 and align left
set variable bottles to 10
repeat next action (block) 10 times
at position (0,400-40*bottles) draw text: ""+string(bottles) +" green bottles hanging on the wall"
at position (0,410-40*bottles) draw text: ""+string(bottles) +" green bottles hanging on the wall"
at position (0,420-40*bottles) draw text: "and if one green bottle should accidentally fall"
at position (0,430-40*bottles) draw text: "there would be "+string(bottles-1) +" green bottles hanging on the wall"
set variable bottles relative to -1
Challenges:
Build up a text string and then display it all at once (textstring="10 "; textstring=textstring + "green ")
Use the alarm event to display one line at a time
Show the musical score
Display one word at a time in time with the music
Play the music
Comments (0)
You don't have permission to comment on this page.